122 Commits

Author SHA1 Message Date
Zeke
5a7dde325c Update readme.md 2025-09-02 20:51:05 -05:00
bbf95fa717 built game v1.0 2024-12-08 16:15:15 -06:00
42e7ad177d added player sprite 2024-12-08 15:57:24 -06:00
0d22cedd1e Fixed camera bug 2024-12-08 15:56:35 -06:00
e780be4019 Difficulty director created 2024-12-08 15:25:55 -06:00
78bdd05d42 Edited UI colors 2024-12-08 13:35:00 -06:00
ff3c72a995 Added controls hint 2024-12-08 13:25:44 -06:00
20eef4ec69 animated siren sprite 2024-12-08 13:15:41 -06:00
79cd77dfb4 added anim8 package 2024-12-08 13:15:30 -06:00
c137633e6e removed unnecessary params 2024-12-08 13:15:16 -06:00
65f19e41c9 added randomness to worm length 2024-12-08 13:15:05 -06:00
4e88ded961 renamed texture for consistency 2024-12-08 12:40:26 -06:00
4bc5039ea6 Added siren sprite 2024-12-08 12:40:14 -06:00
6f983826a7 added background to all menus 2024-12-08 12:27:22 -06:00
c69c7abc3a added main menu art 2024-12-08 12:25:38 -06:00
9296a6b53e Started 'stages' framework 2024-12-08 12:25:22 -06:00
056f79e952 added font 2024-12-08 12:24:50 -06:00
c757ffc287 Added game timer that slows when lights are off 2024-12-07 01:23:25 -06:00
381eb86fc0 fixed up worm sprite 2024-12-06 20:18:33 -06:00
8ae0a3cc52 Started worm sprite + got the rendering sorted out 2024-12-06 20:10:19 -06:00
1f1144fb77 updated sprites 2024-12-05 21:31:59 -06:00
00edee2f9c fixed tile flickering by fixing camera to pixel grid 2024-12-05 20:07:53 -06:00
f49c88cecb Worms no longer get stuck 2024-12-04 21:43:01 -06:00
18f34658a0 Update todo 2024-12-04 20:51:42 -06:00
1f888d2e2a Split out start/stop timer for worm 2024-12-04 20:12:12 -06:00
58e1e597f8 made light toggle on/off 2024-12-02 18:15:17 -06:00
f93a8ae2c4 Added collision check to spawn point finder 2024-12-02 18:14:36 -06:00
b9613bbbee Made light toggle on/off 2024-12-02 18:14:11 -06:00
918afc504e added Flux package 2024-12-02 18:04:21 -06:00
73841a1e3e cleaned up comments 2024-12-02 13:55:34 -06:00
47a5e8e789 Added screen shake to the siren 2024-12-02 13:28:31 -06:00
ddea65d995 Got a worm prototype running 2024-12-01 20:45:45 -06:00
edde009c75 Made collision objects more consistent 2024-12-01 20:38:18 -06:00
e5c5a8ee99 added timer package 2024-12-01 19:20:45 -06:00
3ae4e6b2bd added debug view for colliders 2024-12-01 19:20:38 -06:00
e6915a2c2b added restart game button to pause menu 2024-12-01 19:20:18 -06:00
e14638f109 added Siren proximity logic (just changes color) 2024-11-30 13:42:47 -06:00
d83dacbe09 Simplified button input 2024-11-30 08:51:19 -06:00
e9a2441ffb Fixed badr bug for inputs across multiple screens 2024-11-29 23:42:15 -06:00
05fdcd2223 added game over + victory screens 2024-11-29 22:56:35 -06:00
510cdeca12 Created pause menu 2024-11-29 19:09:25 -06:00
e3000e3364 Refactored state machine to use stack 2024-11-29 17:47:42 -06:00
738baa3d69 Moved maze constants to class or globals 2024-11-29 17:46:40 -06:00
0e4c5ed9ab Spawn siren enemy 2024-11-29 15:51:42 -06:00
ba098a880d increased movement speed 2024-11-29 14:42:18 -06:00
4750f3099b reduce computation 2024-11-29 14:42:07 -06:00
70483621a2 reorganized code 2024-11-29 14:02:46 -06:00
5b8c1ba1bb updated todo 2024-11-27 17:44:33 -06:00
718778d987 updated todo list 2024-11-26 18:05:08 -06:00
3e7d3cceca Created files + todo items for the enemies 2024-11-25 20:03:38 -06:00