Zeke
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5a7dde325c
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Update readme.md
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2025-09-02 20:51:05 -05:00 |
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bbf95fa717
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built game
v1.0
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2024-12-08 16:15:15 -06:00 |
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42e7ad177d
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added player sprite
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2024-12-08 15:57:24 -06:00 |
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0d22cedd1e
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Fixed camera bug
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2024-12-08 15:56:35 -06:00 |
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e780be4019
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Difficulty director created
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2024-12-08 15:25:55 -06:00 |
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78bdd05d42
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Edited UI colors
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2024-12-08 13:35:00 -06:00 |
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ff3c72a995
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Added controls hint
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2024-12-08 13:25:44 -06:00 |
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20eef4ec69
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animated siren sprite
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2024-12-08 13:15:41 -06:00 |
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79cd77dfb4
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added anim8 package
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2024-12-08 13:15:30 -06:00 |
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c137633e6e
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removed unnecessary params
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2024-12-08 13:15:16 -06:00 |
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65f19e41c9
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added randomness to worm length
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2024-12-08 13:15:05 -06:00 |
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4e88ded961
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renamed texture for consistency
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2024-12-08 12:40:26 -06:00 |
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4bc5039ea6
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Added siren sprite
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2024-12-08 12:40:14 -06:00 |
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6f983826a7
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added background to all menus
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2024-12-08 12:27:22 -06:00 |
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c69c7abc3a
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added main menu art
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2024-12-08 12:25:38 -06:00 |
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9296a6b53e
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Started 'stages' framework
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2024-12-08 12:25:22 -06:00 |
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056f79e952
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added font
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2024-12-08 12:24:50 -06:00 |
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c757ffc287
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Added game timer that slows when lights are off
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2024-12-07 01:23:25 -06:00 |
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381eb86fc0
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fixed up worm sprite
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2024-12-06 20:18:33 -06:00 |
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8ae0a3cc52
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Started worm sprite + got the rendering sorted out
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2024-12-06 20:10:19 -06:00 |
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1f1144fb77
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updated sprites
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2024-12-05 21:31:59 -06:00 |
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00edee2f9c
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fixed tile flickering by fixing camera to pixel grid
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2024-12-05 20:07:53 -06:00 |
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f49c88cecb
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Worms no longer get stuck
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2024-12-04 21:43:01 -06:00 |
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18f34658a0
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Update todo
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2024-12-04 20:51:42 -06:00 |
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1f888d2e2a
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Split out start/stop timer for worm
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2024-12-04 20:12:12 -06:00 |
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58e1e597f8
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made light toggle on/off
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2024-12-02 18:15:17 -06:00 |
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f93a8ae2c4
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Added collision check to spawn point finder
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2024-12-02 18:14:36 -06:00 |
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b9613bbbee
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Made light toggle on/off
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2024-12-02 18:14:11 -06:00 |
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918afc504e
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added Flux package
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2024-12-02 18:04:21 -06:00 |
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73841a1e3e
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cleaned up comments
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2024-12-02 13:55:34 -06:00 |
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47a5e8e789
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Added screen shake to the siren
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2024-12-02 13:28:31 -06:00 |
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ddea65d995
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Got a worm prototype running
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2024-12-01 20:45:45 -06:00 |
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edde009c75
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Made collision objects more consistent
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2024-12-01 20:38:18 -06:00 |
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e5c5a8ee99
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added timer package
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2024-12-01 19:20:45 -06:00 |
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3ae4e6b2bd
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added debug view for colliders
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2024-12-01 19:20:38 -06:00 |
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e6915a2c2b
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added restart game button to pause menu
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2024-12-01 19:20:18 -06:00 |
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e14638f109
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added Siren proximity logic (just changes color)
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2024-11-30 13:42:47 -06:00 |
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d83dacbe09
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Simplified button input
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2024-11-30 08:51:19 -06:00 |
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e9a2441ffb
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Fixed badr bug for inputs across multiple screens
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2024-11-29 23:42:15 -06:00 |
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05fdcd2223
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added game over + victory screens
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2024-11-29 22:56:35 -06:00 |
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510cdeca12
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Created pause menu
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2024-11-29 19:09:25 -06:00 |
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e3000e3364
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Refactored state machine to use stack
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2024-11-29 17:47:42 -06:00 |
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738baa3d69
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Moved maze constants to class or globals
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2024-11-29 17:46:40 -06:00 |
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0e4c5ed9ab
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Spawn siren enemy
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2024-11-29 15:51:42 -06:00 |
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ba098a880d
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increased movement speed
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2024-11-29 14:42:18 -06:00 |
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4750f3099b
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reduce computation
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2024-11-29 14:42:07 -06:00 |
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70483621a2
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reorganized code
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2024-11-29 14:02:46 -06:00 |
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5b8c1ba1bb
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updated todo
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2024-11-27 17:44:33 -06:00 |
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718778d987
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updated todo list
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2024-11-26 18:05:08 -06:00 |
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3e7d3cceca
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Created files + todo items for the enemies
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2024-11-25 20:03:38 -06:00 |
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